pythrees is the clone of Threes!, which is , , , and so on. If you have played 2048 game, you can find the similarity, both 4x4 grid, and merging with same numbered tiles, except the first merge of Threes!
The visual design is fairly simple, only a few colors and plain ASCII, but it does tell you what the next tile will be sliding in. It doesn’t keep high scores.
pythrees was created by Yuan Cao on 2015-03-01, written in Python 2 with ncurses under the MIT License, currently git-e3209a5 (2015-12-10).
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